Accessing member <method> on an `any` variable could potentially lead to unsafe operations. Within our TypeScript compiler project, `this` is currently defined as an `any` type. What is the best

Exploring Methods

How can you structure your code to enable circular function calls across different modules, utilizing mixins to break down a class into various parts?

In my main index.ts file, I have the following setup:

import Base from './base'
import treeMixin from './tree'
import forkMixin from './fork'
import nestMixin from './nest'
import knitMixin from './knit'
import textMixin from './text'
import cardDeckMixin from './card/deck'
import cardCodeMixin from './card/code'

Object.assign(Base.prototype, treeMixin)
Object.assign(Base.prototype, forkMixin)
Object.assign(Base.prototype, nestMixin)
Object.assign(Base.prototype, knitMixin)
Object.assign(Base.prototype, textMixin)
Object.assign(Base.prototype, cardCodeMixin)
Object.assign(Base.prototype, cardDeckMixin)

The Base class is defined as follows:

export default class Base {}

The core functionalities of Base are implemented in separate "mixins", such as the ones shown below:

nest.ts

export default {
  mintNestTree(nest, seed) {
    if (this.isTextNest(nest)) {
      return this.getTextNest(nest, seed)
    } else if (shared.isMark(nest)) {
    } else if (shared.isSimpleTerm(nest)) {
    }
  },
  // ...
}

text.ts

export default {
  isTextNest(nest) {
    if (nest.line.length > 1) {
      return false;
    }

    if (nest.line.length === 0) {
      return false;
    }

    let line = nest.line[0];
    if (line.like === "text") {
      return true;
    }

    return false;
  },

  // ...
};

Further Development

The system becomes more intricate with additional functions. It's similar to building a complex compiler and processing an AST structure. Despite numerous recursive operations, breaking them down into separate files helps maintain readability.

I make use of these methods like so:

const base = new Base
base.isTextNest(node) // ...

Challenges Faced

An error occurs in nest.ts within the isTextNest function:

Unsafe member access .isTextNest on an any value. this is typed as any.
To address this, consider enabling the noImplicitThis option or adding a this parameter to the function. Use eslint

@typescript-eslint/no-unsafe-member-access
.

What changes can be made to align the code properly for TypeScript compatibility? (The project involves transitioning a sizable JavaScript codebase to TypeScript). Can typing annotations be incorporated for this, or should there be a shift away from using Object.assign(Base.prototype towards:

Object.assign(Base.prototype, Object.keys(mixin).reduce((m, x) => {
  m[x] = (...params) => mixin[x].apply(null, [this].concat(params))
}, {})

Is it viable to proceed in this manner, or is there a smoother solution available? If not, what conventional approach would best restructure the existing code?

One potential resolution could involve:

mintNestTree(this: Base, nest: ParserNestNodeType, seed) {
  if (this.isTextNest(nest)) {
    return this.getTextNest(nest, seed)
  } else if (shared.isMark(nest)) {
  } else if (shared.isSimpleTerm(nest)) {
  }
},

By utilizing the this parameter, although further adjustments may be needed due to the mixed-in nature of other mixins through Object.assign.

https://i.sstatic.net/61Psd.png

Illustrative Scenario

A concise working example illustrating the key points mentioned above can be seen here.

class Base {}

const mixinA = {
    fnA(this: Base) {
        return this.fnB(1) + this.fnC(2)
    }
}

const mixinB = {
    fnB(x: number): number { return x * x }
}

const mixinC = {
    fnC(this: Base, x: number): number { return this.fnB(x) / x }
}

Object.assign(Base.prototype, mixinA)
Object.assign(Base.prototype, mixinB)
Object.assign(Base.prototype, mixinC)

Answer №1

Is there a way to include type annotations for this?

Absolutely, if TypeScript does not automatically infer it, you can specify the expected type by "simulating" a this argument:

According to the JavaScript specification, you cannot name a parameter this, so TypeScript utilizes that space to define the type for this within the function body.

function (this: User) {
  return this.admin;
}

In your scenario, you have several distinct mixins with some dependencies between them (e.g., nest utilizing methods from text, or fnC using fnB).

Assigning an initial empty Base as the type of this would not satisfy TypeScript due to the lack of visibility into dependency methods (isTextNest or fnB).

Should I consider avoiding the use of Object.assign(Base.prototype?

TS is not able to detect that Object.assign has integrated other mixins.

It would be beneficial if TypeScript could recognize the "methods augmentation" (mixins) carried out through Object.assign, but unfortunately, it does not analyze runtime operations for static analysis.

Despite this setback, implementing mixins in TypeScript is achievable through a class building pattern, as detailed in the official documentation:

The approach involves using generics with class inheritance to extend a base class. TypeScript's best support for mixins is achieved via the class expression pattern.

Setting aside circular calls for now, we have a strategy that explicitly defines mixin dependencies in a class structure. The example below demonstrates how this concept can be applied:

// Code snippet demonstrating mixins and their dependencies

Playground Link


Addressing circular calls poses a challenge with the current implementation.

As illustrated above, the recommended pattern for implementing mixins requires a unidirectional build order based on dependencies between functions that apply each mixin.

To mitigate circular dependencies, one workaround involves refraining from specifying class dependencies explicitly in the generic type argument and instead overriding the inferred this within method definitions:

// Example showing how to handle circular dependencies among mixins

Playground Link

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