Accurate function calls with multiple parameters in TypeScript

As a beginner in TypeScript and currently exploring its integration with AngularJS, I am facing a particular issue where the compiler is not detecting an error.

In Angular, a resource provider typically includes a get() method that returns an instance of a type parameter, denoted as T. This method has multiple overloads and can accept parameters such as params or data, along with success and error handlers defined by interfaces like:

interface IResourceSuccessCallbackFunction<T> {
    (value: T, responseHeaders: Array<string>): void;
}

interface IResourceErrorCallbackFunction {
    (httpResponse: string): void;
}

To define these overloads for the get function, I referred to the declaration file available at DefinitelyTyped. Here are the different variations I came up with:

interface IResourceClass<T> {
    get(): T;
    get(dataOrParams: any): T;
    get(dataOrParams: any, success: IResourceSuccessCallbackFunction<T>): T;
    get(success: IResourceSuccessCallbackFunction<T>, error?: IResourceErrorCallbackFunction): T;
    get(params: any, data: any, success?: IResourceSuccessCallbackFunction<T>, error?: IResourceErrorCallbackFunction): T;
}

The issue arises when utilizing these definitions in practice. For example:

var resourceService: IResourceClass<number> = null;
var res1 = resourceService.get({ id: 1000 }, function() {
    console.log("fail");
});
var res2 = resourceService.get(function(p: Phone) {
    console.log(p);
}, function() {
    console.log("fail");
});

In both cases, incorrect arguments are being passed to the functions, yet the calls compile successfully due to the nature of the overloaded variant structure. Is there a way to enhance these definitions to capture and flag such errors during compilation?

I'm seeking a solution that can enforce stricter typing rules or introduce alternative techniques to prevent misuse of the overloaded functions. Any suggestions on achieving this would be greatly appreciated.

Answer №1

If it's possible, consider eliminating the overloads with any. It's uncertain if that would be suitable in this scenario; it all depends on the workings of the API.

res1 will consistently be fine because TypeScript doesn't mandate consuming parameters (just envision having to use a three-parameter callback for Array#forEach - how tedious would that be).

In the case of res2, you can potentially enhance the situation by incorporating "trap" overloads:

interface IResourceClass<T> {
    get(): T;
    get(success: IResourceSuccessCallbackFunction<T>, error?: IResourceErrorCallbackFunction): T;
    get(otherFunction1: (...a: any[]) => void, otherFunction2: (...a: any[]) => void): { YOU_HAVE_FAILED: {}; };
    get(dataOrParams: any): T;
    get(dataOrParams: any, success: IResourceSuccessCallbackFunction<T>): T;
    get(params: any, data: any, success?: IResourceSuccessCallbackFunction<T>, error?: IResourceErrorCallbackFunction): T;
}

var resourceService: IResourceClass<number> = null;
var res1 = resourceService.get({ id: 1000 }, function() {
    console.log("fail");
});
// res2: { YOU_HAVE_FAILED: {} }
var res2 = resourceService.get(function(p: Phone) {
    console.log(p);
}, function() {
    console.log("fail");
});

This may not result in an immediate compile error, but utilizing res2 in practice will likely lead to an error.

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