Choosing between types.ts and types.d.ts depends on the specific needs of your project

Understanding the purpose of a declaration file (d.ts) can be confusing as it serves multiple functions:

  • Declaring types for JavaScript libraries utilized in TypeScript projects
  • Enabling JavaScript libraries to be utilized by other TypeScript projects

However, some projects like material-ui use d.ts files solely to store types for internal consumption.

This raises the question, why use types.ts files where types and interfaces need to be exported/imported, when types.d.ts files could be used for seamless consumption of interfaces/types without the need for exporting/importing? What are the advantages and disadvantages of each approach?

Answer №1

Typically, it is recommended to primarily write TypeScript files and rely on the compiler to generate your .d.ts files for you. This approach is generally the best practice, unless:

  1. You are restricted from using TypeScript and can only work with pure JavaScript.
  2. You need to customize or add types from a different package, in which case .d.ts files can be beneficial.
  3. You are dealing with an exceptionally large codebase.

For example, Material UI falls into category 1, while Deno falls into category 3.

In summary: it is advisable to stick to writing TypeScript as combining JavaScript and separate type files can be cumbersome and result in losing many of the advantages that TypeScript offers.

Answer №2

.d.ts

  • Specifies that this particular file is not for compilation
  • Contains declaration types to be implemented in a JavaScript file
  • This file only consists of type declarations

.ts

  • Regular TypeScript source code
  • Code that can be compiled and executed

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