Are there any examples of dynamically extending a class with a method in TypeScript? I attempted the following:
UsersBlocksMyOrders.prototype.myFunc = function():any{
alert('23434');
};
However, the compiler is giving me an error.
Are there any examples of dynamically extending a class with a method in TypeScript? I attempted the following:
UsersBlocksMyOrders.prototype.myFunc = function():any{
alert('23434');
};
However, the compiler is giving me an error.
Typically, you would need to follow a pattern similar to this:
interface UsersBlocksMyOrders {
myFunc(): any;
}
If not, the compiler won't recognize it.
This concept also applies to existing classes. For instance:
interface String {
logit(): void;
}
String.prototype.logit = function () {
console.log(this);
}
let a = "string";
a.logit();
In cases where you need to modify another module, known as Module Augmentation, you should do something like this:
Import { UsersBlocksMyOrders } from "../pages/users/blocks/myorders";
declare module "../pages/users/blocks/myorders" {
interface UsersBlocksMyOrders {
logit(): void;
}
}
UsersBlocksMyOrders.prototype.logit = function () { console.log(this); }
If feasible (which appears to be the case here), directly modifying the source code is preferable. Resort to this method only when necessary.
This code snippet can be found at this link:
function combineObjects<T, U>(first: T, second: U): T & U {
let result = <T & U>{};
for (let key in first) {
(<any>result)[key] = (<any>first)[key];
}
for (let key in second) {
if (!result.hasOwnProperty(key)) {
(<any>result)[key] = (<any>second)[key];
}
}
return result;
}
class Person {
constructor(public name: string) { }
}
interface Loggable {
log(): void;
}
class ConsoleLogger implements Loggable {
log() {
// ...
}
}
var jim = combineObjects(new Person("Jim"), new ConsoleLogger());
var n = jim.name;
jim.log();
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