Exploring TypeScript interfaces with optional properties and returning types

As a newcomer to TypeScript, I am currently exploring the documentation and came across an example in the "Optional Properties" section that caught my attention:

interface SquareConfig {
  color?: string;
  width?: number;
}

function createSquare(config: SquareConfig): { color: string; area: number } {
  let newSquare = { color: "white", area: 100 };
  if (config.color) {
    newSquare.color = config.color;
  }
  if (config.width) {
    newSquare.area = config.width * config.width;
  }
  return newSquare;
}

let mySquare = createSquare({ color: "black" });

I grasp the concept of optional properties, but what puzzled me was the

: { color: string; area: number }
within the function arguments. Is this for type checking against the variables color and area? If so, why not define them outside the function and perform type checking like so:

let color:string;
let area: number;

Can someone please clarify what the purpose of this code snippet is?

Answer №1

interface SquareConfig {
  color?: string; // optional property that can be a string
  width?: number; // optional property that can be a number
}

: { color: string; area: number }
in the function declaration specifies the return type of the function, indicating that the function createSquare takes an argument of type SquareConfig and returns an object with properties { color: string; area: number}

function createSquare(config: SquareConfig): { color: string; area: number } {

   // code....

   // Ensure to return an object with color as a string
   // and area as a number to avoid compiler errors

}

Answer №2

When working with typescript, the return type of a function is specified after the colon : making function return types as simple as

  1. It can be nothing, indicated by :void.

For example:

function createSquare(config: SquareConfig): void {
    // some code 
    alert('just not returned code');
}
  1. a number indicated by :number , a string denoted by :string

    function createSquare(config: SquareConfig): string { // some code return 'some strings '; }

  2. an array of numbers noted by :Array or strings referred to as :Array

    function createSquare(config: SquareConfig) :Array { // some code return ['some strings ']; }

  3. a (complex type) like an object that contains two properties, such as in your case object.

{ color: string; area: number }

This implies that the function will return an object with two properties: color with a value of type string and another property named area which only accepts values of type number.

function createSquare() :{ color: string; area: number } {
    return { color: 'red', area: 5 };
}
console.log(createSquare());

In such cases, interfaces can assist us in writing this code more simply as shown below.

interface AnyTypeAsReturn {
   color: string; 
   area: number ;
}

function createSquare() :AnyTypeAsReturn {
    return { color: 'red', area: 5 }
}
const square = createSquare();

Using interfaces simplifies coding and enhances reusability throughout our application

Answer №3

This snippet of code defines the expected output of the function. It returns an object named newSquare with properties for color and area.

Answer №4

The purpose behind specifying { color: string; area: number } as the return type is to ensure that the function consistently delivers both color and area values, making them mandatory rather than optional.

By utilizing this function, there is no need to validate whether the returned attributes are undefined or null.

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