Can loops be utilized to define extremely large enums in TypeScript? If so, what would be the most appropriate approach?
Can loops be utilized to define extremely large enums in TypeScript? If so, what would be the most appropriate approach?
Definitely, it is possible to manage your project code effectively by categorizing it into two distinct sections.
By segregating these categories, you can allocate a specific folder for the generated code, which will be executed during the build process of your project, ensuring seamless generation for anyone pulling down the repository.
There are various methods for generating code:
In this context, I will demonstrate the fourth approach:
// Code snippet demonstrating how to create enums using ts-morph library
import { EnumDeclaration, Project, StructureKind } from "ts-morph";
export interface ICreateEnumParams {
path: string;
data: Record<string, string>;
enumName: string;
}
// Continued implementation of EnumFactory class and related functionalities
...
If you desire to generate standard enums rather than string-based ones, you can exclude value: entry[1]
. It might be beneficial to enhance the factory parameters to accommodate different enum types easily.
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