The comprehensive guide to using ambient enum types in an exhaustive switch statement

Here is a function that maps a place to an emoji:

function mapPlaceToEmoji(place: Place): string {
    switch (place) {
        case Place.FIRST:
            return '🥇';
        case Place.SECOND:
            return '🥈';
        case Place.THIRD:
            return '🥉';
    }
}

It works perfectly fine with a regular enum:

enum Place {
    FIRST,
    SECOND,
    THIRD,
}

But when using an ambient enum, it doesn't work:

declare enum Place {
    FIRST,
    SECOND,
    THIRD,
}

This results in the following error:

Function lacks ending return statement and return type does not include 'undefined'.(2366)

Is there a way to use an exhaustive switch statement with ambient enum types?

Answer â„–1

This issue has been identified as a bug in TypeScript. More information can be found at microsoft/TypeScript#16977. As a temporary solution, you can manually set the values as shown below:

declare enum Place {
  FIRST = 0,
  SECOND = 1,
  THIRD = 2,
}

For a demonstration of the workaround, you can visit the Playground link with the code

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