Using TypeScript to Manipulate SVG Polyline Shapes

In my TypeScript 3.1.1 project in VS Code with an Aurelia setup, I am facing a challenge while trying to manipulate an SVG Polyline using TypeScript code. The issue arises when attempting to create a new SVGPoint object. The initial HTML structure is as follows:

<svg class="distance-polyline-svg" width="100%" height="100%" ref="distancePolylineSvg">
    <polyline points="100,100 300,100 200,300 500,300" style="stroke: rgba(6, 28, 129, 0.3); stroke-width: 5; fill: transparent" ref="distancePolyline" />
</svg>

The variables distancePolylineSvg and distancePolyline are declared as SVGElement and SVGPolylineElement respectively.

While accessing a point works fine with this.distancePolyline.points.getItem(i), creating a new point for use in methods like this.distancePolyline.points.replaceItem or this.distancePolyline.points.appendItem has proven to be challenging. Attempts at using new SVGPoint() resulted in a bad constructor error. Switching to new DOMPoint() helped, but issues arose when using it in replaceItem due to the expected parameter type being SVGPoint. Casting SVGElement or SVGPolygonElement did not work either. Additionally, neither of these elements have a method called createSVGPoint, and document.rootElement.createSVGPoint was unsuccessful as rootElement was null.

The main question remains - how can I generate a new SVGPoint to pass to the SVGPointList methods?

Answer №1

Check out the updated version of the gist.run with typings here:

In reference to Robert's comment, it is essential to specify your <svg> element as an SVGSVGElement.

Currently, the SVG DOM API specification lacks a method for accurately typing SVG elements obtained from HTML DOM elements. This gap is evident in TypeScript. However, the objects returned from the DOM API are indeed SVG DOM elements. Therefore, you must cast your HTML DOM queries and manually assign them the appropriate type as SVG DOM elements.

let svg: SVGSVGElement = <any>document.getElementById('svg');
let polyline: SVGPolylineElement = <any>svg.getElementById('polyline');
let point: SVGPoint = svg.createSVGPoint();
point.x = 0;
point.y = 0;
polyline.points.appendItem(point);

Utilizing Aurelia’s element.ref can enhance the readability of the code, despite essentially performing the same function.

view

<template>
  <svg element.ref="svg">
    <polyline element.ref="polyline"></polyline>
  </svg>
</template>

view-model

export class SVGViewModel {
  svg: SVGSVGElement;
  polyline: SVGPolylineElement;
  addPoint(x: number, y: number) {
    const point: SVGPoint = this.svg.createSVGPoint();
    point.x = x
    point.y = y;
    this.polyline.points.appendItem(point)
  }
}

Answer №2

Ensure that your <svg> element is represented as an SVGSVGElement, since they provide a createSVGPoint method to retrieve an `SVGPoint` object.

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