What is preventing me from generating Face3 in my ThreeJS Typescript project

Currently, I'm in the process of generating a Mesh using Face3 within a TypeScript project that utilizes Three.js. However, I've encountered a few issues along the way.

const points = [
     new Face3(-1, 1, -1),//c
     new Face3(-1, -1, 1),//b
     new Face3(1, 1, 1),//a

     new Face3(1, 1, 1),//a
     new Face3(1, -1, -1),//d
     new Face3(-1, 1, -1),//c

     new Face3(-1, -1, 1),//b
     new Face3(1, -1, -1),//d
     new Face3(1, 1, 1),//a

     new Face3(-1, 1, -1),//c
     new Face3(1, -1, -1),//d
     new Face3(-1, -1, 1),//b
]
let geometry = new Geometry();
for (const point of points) {
     geometry.faces.push(point);
}

One major issue I'm encountering is the inability to add this geometry into a mesh, as it throws an error indicating that it's not a BufferGeometry.

https://i.sstatic.net/RqHVE.png

If I attempt to create a new BufferGeometry from Geometry, I'm unable to locate the fromGeometry property.

https://i.sstatic.net/omKGP.png

If these functions have indeed been deprecated, what would be the suitable alternative? Why is there a lack of clear guidelines or instructions available? I'm open to suggestions for a better solution.

Answer №1

Core has made changes to the THREE.Geometry class, removing it since r125 and relocating it to

examples/jsm/deprecated/Geometry.js
. The THREE.Face class can now be imported from the same module.

It is advised not to utilize THREE.Geometry anymore and instead focus on using THREE.BufferGeometry. For more information, you can refer to the discussion in the three.js forum: here

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