What is the best way to pinpoint a specific type from multiple derived class instances when working with an array?

When working inside a .forEach loop, I am encountering an issue with narrowing down a type (the last statement in the snippet below).

Within that loop, TypeScript interprets that obj is either of type ObjA | ObjB (since TypeScript created a union of all possible values for that key in the array), while the method requires ObjA & ObjB (because TypeScript listed possible arguments and created an intersection). These types are not the same.

Despite this discrepancy, the code is correct as the elements' obj and cls keys from the array match and can be used together:

type ObjBase = { id: string };

abstract class Base<T extends ObjBase> {
  abstract processObj(obj: T): string;

  useObj(obj: T) {
    return this.processObj(obj);
  }
}

// Module A
type ObjA = { someKey: string } & ObjBase;

class DerivedA extends Base<ObjA> {
  processObj(obj: ObjA): string {
      return obj.id + obj.someKey;
  }
}
// ========

// Module B
type ObjB = { otherKey: string } & ObjBase;

class DerivedB extends Base<ObjB> {
  processObj(obj: ObjB): string {
      return obj.id + obj.otherKey;
  }
}
// ========

const modules = [
  { obj: { id: 'a', someKey: '' } as ObjA, cls: new DerivedA() },
  { obj: { id: 'b', otherKey: '' } as ObjB, cls: new DerivedB() },
] as const;

modules.forEach(module => {
  module.cls.processObj(module.obj);
});

Playground

To resolve the error within the .forEach, how can I communicate to TypeScript that it is safe?

The objective is to have multiple 'modules' in the application that reuse a significant amount of code (represented by Base#useObj and operations within the forEach loop). Perhaps there is a better way to structure my components that I am overlooking?

Please note that I want to avoid referencing individual module entities inside the loop, as it would contradict the aim of conforming them to a single interface.

Answer №1

Primarily, the concept behind modules is to create a collection with a diverse range of elements, rather than a uniform set of elements of a specific type like Module, as seen in the array notation

[GenericModule<Obj1>, GenericModule<Obj2>, ⋯]
. Here, each element is an instance of a different generic type encapsulated within GenericModule<T>

interface GenericModule<T extends ObjBase> {
  obj: T,
  cls: Base<T>
}

Within the context of a forEach() loop, the objective is to work with instances of GenericModule<T> without concern for the exact type T. This situation aligns closely with the notion of existentially quantified generic types; however, TypeScript does not inherently support existential generics although there has been a request for this feature at microsoft/TypeScript#14466.

To address this issue, several alternate approaches can be explored:


One approach involves replacing existential generics with a union type if the number of supported types is limited and known in advance. However, TypeScript may struggle to infer the correlation between the union members, resulting in compilation errors related to unions involving functions or arguments.

The issue with correlated unions has been highlighted in microsoft/TypeScript#30581. The recommended solution involves refactoring using a mapping interface to handle various operations ensuring type safety, despite the inherent complexity.

Another viable approach is to emulate existential generics by treating them as a Promise-like structure where consuming an existential generic equates to providing a universal generic and vice versa. Further details on this strategy are available in this comment.

In essence, these methodologies offer varying degrees of type safety while having their own advantages and drawbacks. Ultimately, the selection of an appropriate approach hinges on the specific requirements and use case of the scenario at hand.

Access code on Playground

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