What is the best way to switch from using 'arguments' in JavaScript to Typescript?

I have a situation where I need to implement a method that gets called whenever the push operation is performed on an array. How should I approach this in typescript?

My attempt so far:

 addEvent(myArray) {
    let _this = this;
    myArray.push = function() {
        Array.prototype.push.apply(myArray, arguments);
        _this.onAddItem(arguments);
    };
}

However, I am encountering a compile time error: "Supplied parameters do not match any signature of call target. Expected 0, invoked with two." I'm having trouble deciphering what this error message means. Can anyone shed some light on this issue?

Answer №1

Instead of utilizing the arguments keyword, a more TypeScript-friendly approach (and a superior technique in ES2015) is to make use of rest parameters. While I'm not entirely clear on your objective, you can implement rest parameters like so:

addEvent(myArray) {
   // By employing an arrow function, you can avoid creating _this
   myArray.push = (...args: any[]) => {
        Array.prototype.push.apply(myArray, args);
        this.onAddItem(arguments);
    };
}

After that, calling the addEvent function would be done as follows:

let arrayLikeObject = new SomeObjecct();
myObj.addEvent(arrayLikeObject);

arrayLikeObject.push(1, 2, 3);

Nonetheless, there seems to be an issue with this methodology. In TypeScript, it's crucial to provide specific type annotations for your parameters. What exactly is the type of myArray? What types of arguments does it accept? These details should be expressly stated. If it turns out that it accepts a wide range of types, then it might suggest flaws in the design.


UPDATE

Upon comprehending your intentions, it appears that the function declaration should be adjusted to resemble the following format:

(myArray as any[]).push = (...args: any[]): number => {
        Array.prototype.push.apply(myArray, args);
        this.onAddItem(arguments);
        return myArray.length;
    };

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