What is the most suitable type to use for default arguments that are dependent on a type parameter?

Currently, I am working on testing the validation logic for a form that primarily consists of simple text fields. However, there are certain fields that have different types of values or require additional logic to set their value. To handle this, I have created an overloaded helper function with the following structure:

type FieldSetter<T> = (field: Field, value: T) => void; // utility functions to set field values

// For the most common case where the value is a string and both valueToTry and setFieldValue are optional
function testFieldValidation(
  field: Field,
  valueToTry?: string,
  setFieldValue?: FieldSetter<string>
): void;

// For less common cases where the value is not a string and both valueToTry and setFieldValue are required
function testFieldValidation<T>(
  field: Field,
  valueToTry: T,
  setFieldValue: FieldSetter<T>
): void;

// Function implementation
function testFieldValidation(
  field: Field,
  valueToTry = '', 
  setFieldValue = defaultStringSetter 
): void {/* ... */}

I am currently struggling to determine the appropriate type for the second and third arguments in the implementation of testFieldValidation. I have attempted a few approaches which unfortunately did not yield the desired results:

// Error: '""' can be assigned to the constraint of type 'T', but 'T' may actually represent a different subtype of constraint '{}'
// This does not align with how type parameters work, refer to https://github.com/microsoft/TypeScript/issues/21521
// It would be helpful if TypeScript could infer this from the overloads as safe
function testFieldValidation<T = string>(
  field: Field,
  valueToTry: T = '',
  setFieldValue: FieldSetter<T> = defaultStringSetter
): void {/* ... */}

// Error: this signature clashes with the first overload
function testFieldValidation(
  field: Field,
  valueToTry: unknown = '',
  setFieldValue: FieldSetter<unknown> = defaultStringSetter
): void {/* ... */}

My goal is to avoid using any unless absolutely necessary. Does anyone have any suggestions or ideas?

While there is a relevant GitHub issue discussing similar concerns, no concrete solutions have been proposed yet: link

Answer №1

When it comes to overload implementations, they are relatively loosely typed in comparison to call signatures. As long as the parameters and return types of the implementation are wider than or equal to the unions of types in the call signatures, it should be functional. An example that would pass type checking is:

// function implementation
function testFieldValidation<T>(
  field: Field,
  valueToTry: T | string = '',
  setFieldValue: FieldSetter<T> | FieldSetter<string> = defaultStringSetter
): void {/* ... */ }

However, within the implementation, the compiler will not recognize the correlation between valueToTry and setFieldValue. This may require redundancy checks or type assertions:

setFieldValue(field, valueToTry); // error!
// ----------------> ~~~~~~~~~~
// 'T' could be instantiated with an arbitrary type which could be unrelated to 'string'

setFieldValue(field, valueToTry as T & string); // okay, asserted

If you opt for type assertions, you can inform the compiler about certain types when you have more knowledge about them than the compiler does. For instance, if you want to ensure that if the default "" is used, it will definitely be a valid T, you can do so by:

// function implementation
function testFieldValidation<T extends unknown>(
  field: Field,
  valueToTry = '' as T,
  setFieldValue = defaultStringSetter as FieldSetter<T>
): void {/* ... */ }

This approach might simplify things within the implementation since the necessary assertions have already been made:

setFieldValue(field, valueToTry); // okay

The decision on which way to go, if any, is up to you. Hopefully, this information proves helpful. Best of luck!

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