What was the reasoning behind TypeScript opting for Type Assertion over Type Casting in its implementation?

What is the reason behind TypeScript not incorporating Type Casting and only focusing on Type Assertion? I'm not seeking a solution for my code, but rather an explanation as to why Type Casting is omitted in TypeScript, and why it is advised against implementing it independently.

For instance, imagine having a TypeScript front-end that receives JSON data from the backend through AJAX calls, with multiple nested elements. Let's say it pertains to food, where the price is determined based on the current hour.

Consider the following JSON:

{
    "food" : [{
            "name" : "pizza",
            "price" : 1.234
            "ingredients" : [
                "name" : "cheese",
                "extra_price" : 1.2345
            ]
        }
    ]
}

Now, let's introduce these classes:

class Food {

    public name : string;
    public price : number;
    public ingredients : Ingredient[];

    public timePrice() : number {
        return this.price * (new Date()).getHours();
    }
}

class Ingredient {
    public name : string;
    public extra_price : number;
}

If we attempt to Cast these types in TypeScript, we can access the properties seamlessly, even those within ingredients. However, we encounter a limitation when trying to utilize the timePrice function due to TypeScript utilizing Type Assertion instead of Type Casting.

While one workaround could involve creating a constructor that instantiates the class when passing properties as parameters, this method becomes impractical when dealing with multiple nested elements. In such cases, creating a Utils class with static functions and using Food and Ingredient as parameters proves to be effective.

But why hasn't Type Casting been implemented in TypeScript? Although it may seem achievable, the fact that Microsoft has not included it implies there are potentially significant challenges associated with its implementation.

Answer №1

When dealing with a top-level object containing primitive properties, simply mutating the object's prototype to point to the class prototype can make things function as expected.

However, what happens when we have a class structure like this?

class Food extends Something {
   name: string;
   price: number;
   eat = () => { super.consume(); };
}

Each time new Food() is called, a new closure for the eat property is created. Performing a compile-time cast to Food involves creating a new closure, locating a proper reference to the superclass's consume method (which may not be easily accessible), rebinding it (not perfectly achievable in ES6), and transferring it over. This presents an immediate issue.

The situation becomes more complex when dealing with a group of classes like these:

class ShoppingCart {
  items: Array<Food | Sundry>;
}
class Food {
  name: string;
  calories?: number;
  eat() { }
}
class Sundry {
  name: string;
  brand?: string;
  use() { }
}

Consider the following code snippet:

var x: ShoppingCart = <ShoppingCart>{ items: [
  { name: 'ace' },
  { name: 'avocado', calories: 130 },
  { name: 'triscuits', brand: 'kraft', calories: 100 }
]};

This situation introduces further complexities as we need to manipulate the root object, iterate through the objects to establish their prototypes, and encounter challenges such as ambiguous elements that fit into multiple categories like both Food and Sundry. Determining which category to cast them to becomes an additional hurdle.

Moreover, there may be no straightforward way to access references to Food or Sundry at runtime within the existing codebase, only importing ShoppingCart without incorporating Food or Sundry.

Other outstanding issues include:

  • Executing initializers from ambient classes
  • Handling private and protected members
  • Dealing with classes reliant on crucial logic in their constructors
  • Managing interactions between getters and setters

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