Assigning enumeration values to data types

Identifying the Challenge

If we examine the following code:

// Possible events that may be received:
enum EventType { PlaySong, SeekTo, StopSong };

// Corresponding callbacks:
type PlaySongCallback = (name: string) => void;
type SeekToCallback = (seconds: number) => void;
type StopSongCallback = () => void;

Within the API provided to me, I have the ability to register a callback using

declare function registerCallback(t: EventType, f: (...args: any[]) => void);

My goal is to eliminate the need for any[] and ensure that only correctly-typed callback functions can be registered.

Possible Resolution?

It occurred to me that this approach might work:

type CallbackFor<T extends EventType> =
    T extends EventType.PlaySong
        ? PlaySongCallback
        : T extends EventType.SeekTo
            ? SeekToCallback
            : T extends EventType.StopSong
                ? StopSongCallback
                : never;

declare function registerCallback<T extends EventType>(t: T, f: CallbackFor<T>);

// Successfully registering:
registerCallback(EventType.PlaySong, (name: string) => { /* ... */ })

// These attempts are invalid:
// registerCallback(EventType.PlaySong, (x: boolean) => { /* ... */ })
// registerCallback(EventType.SeekTo, (name: string) => { /* ... */ })

This method appears to be quite efficient and effective! It almost feels like working with dependent types: essentially creating a function that maps values to types.

Despite this achievement, I am not fully aware of TypeScript's type system capabilities. Perhaps there exists an even more optimal way to map enum values to types without relying on such an extensive conditional type structure as demonstrated above. (In practice, managing numerous events becomes cumbersome: my IDE displays a complex expression when hovering over CallbackFor, and maintaining proper indentation after each : within the type definition proves challenging.)

The Inquiry

Is there a superior technique for mapping enum values to types in this manner? Is it feasible to avoid lengthy conditional types like the one presented here? (Given a high volume of events, the current setup becomes unwieldy: my code editor showcases a verbose expression upon inspecting CallbackFor, and adherence to strict formatting guidelines poses issues.)

I am intrigued by the prospect of devising an object that maps enum values directly to types, enabling the declaration of registerCallback employing T and CallbackFor[T]. Nonetheless, such a strategy seemingly remains elusive. Any insights or suggestions welcomed!

Answer №1

A unique approach to managing enum member mapping with callback types involves creating a custom type. However, directly using this type in the registerCallback function may lead to incorrect inference of callback argument types:

type EventTypeCallbackMap = {
    [EventType.PlaySong] : PlaySongCallback,
    [EventType.SeekTo] : SeekToCallback,
    [EventType.StopSong] : StopSongCallback,
}

declare function registerCallback
    <T extends EventType>(t: T, f: EventTypeCallbackMap[T]): void;

registerCallback(EventType.PlaySong, n => { }) // the type of 'n' is unspecified

If dealing with only 3 event types, implementing multiple overloads can be an effective solution:

declare function registerCallback(t: EventType.PlaySong, f: PlaySongCallback): void;
declare function registerCallback(t: EventType.SeekTo, f: SeekToCallback): void;
declare function registerCallback(t: EventType.StopSong, f: StopSongCallback): void;

registerCallback(EventType.PlaySong, n => { }) // now 'n' is identified as a string

In cases where there are numerous enum members, automatically generating overload signatures can be considered:

type EventTypeCallbackMap = {
    [EventType.PlaySong]: PlaySongCallback,
    [EventType.SeekTo]: SeekToCallback,
    [EventType.StopSong]: StopSongCallback,
}

type UnionToIntersection<U> = 
(U extends any ? (k: U)=>void : never) extends ((k: infer I)=>void) ? I : never

declare let registerCallback: UnionToIntersection<
    EventType extends infer T ?
    T extends T ? (t: T, f: EventTypeCallbackMap[T]) => void :
    never: never
> 

registerCallback(EventType.PlaySong, n => { }) // now 'n' is recognized as a string

For further insights on transforming union types into intersection types, refer to this source and be sure to up-vote the answer provided.

Answer №2

Instead of creating a complex mapping structure, consider utilizing override declarations:

declare function registerCallback(t: EventType.PlaySong, f: PlaySongCallback);
declare function registerCallback(t: EventType.SeekTo, f: SeekToCallback);
declare function registerCallback(t: EventType.StopSong, f: StopSongCallback);

I personally find this approach to be more clear and easier to maintain compared to setting up a specific mapping type. While I acknowledge the lack of a single generic signature may be inconvenient, it's important to prioritize readability for users of your API. Using override declarations offers greater transparency compared to using an opaque type like CallbackFor<T>, which may not be as self-explanatory.

Experiment on TypeScript Playground, and remember to specify the return type for registerCallback() if you're working with the noImplicitAny flag enabled.

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