Dealing with the possibility of an empty array when accessing elements by index in Typescript

What is the best way to handle accessing elements by index in an array in Typescript when the array can be empty, resulting in potentially undefined elements?

I am developing a simple game using React and Typescript where I have a variable named game which holds an array of sets of type ISet. In this scenario, each ISet has a score property that I need to access.


const game: ISet[] = [];
const currentSet = game[game.length - 1]; // The 'currentSet' variable will be of type 'ISet', but could be 'undefined' at this point
console.log(currentSet.score); // There won't be a Typescript error here, but running this code will result in a 'Uncaught TypeError: Cannot read property 'score' of undefined' error

How can I make Typescript aware that currentSet might be undefined in this situation?

I attempted to explicitly set the type of currentSet like this:


const currentSet: ISet | undefined = game[game.length - 1];

However, this approach did not solve the problem. Changing the type declaration of game to include undefined like this:


const game: Array<ISet | undefined> = [];

Allows undefined to be added to the array, which is not my intention and may lead to issues later on.

I have looked into various Github issues, such as this one, but have not found any suitable solutions. Using libraries like Underscore's last method could work, but it seems excessive to add a new package just to address this issue.

I appreciate any assistance or suggestions!

Andreas

Answer №1

In TypeScript versions greater than v4.1, there is a new feature called noUncheckedIndexedAccess which ensures that all unknown index access will return T | undefined.


If you want to improve the typing accuracy, you can create your own version of the last function:

function last<T>(array: T[]): T | undefined // Explicit type
{
    return array[array.length - 1];
}

Answer №2

After much thought, I found a clever solution by utilizing the last method in lodash and incorporating it as a standalone package. To ensure everything was compatible, I separately installed type definitions with @types/lodash.last.

To demonstrate, consider the following example:

import last from 'lodash.last'

const game: ISet[] = [];
const currentSet = last(game); // The variable 'currentSet' now holds a type of 'ISet | undefined' 🤞
console.log(currentSet.score); // Warning: Object is possibly 'undefined'. ts(2532) 🎉

Answer №3

This appears to be a standard situation, where you have an array of ISet that is currently empty. It's important to remember that arrays can indeed be empty and this is just how they function.

Before accessing any items in the array, it's advisable to check if it contains any elements at all.

const game: ISet[] = [];
if (game.length) {
  const currentSet = game[game.length - 1];
  console.log(currentSet.score);
} else {
  console.log("no games!");
}

Using something like game: (ISet | undefined)[] could imply that even when the array is populated, some elements may potentially be undefined. For example:

[{score: 4}, {score: 1}, undefined, {score: 5}, undefined, undefined, {score: 10}]

This outcome is likely not what you desire. Using such a structure might cause confusion for you or other developers in the future.

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