Utilize the super type as a generic parameter in TypeScript for stronger assertions

The Query

Within TypeScript, utilizing the keyword extends allows for asserting a generic parameter as a 'subtype' of another type. For example:

// class Base {}
// class Child extends Base {}
// edited:
class Base { a = 1 }
class Child extends Base { b = 2 } // Child is considered a subclass of Base

class Test {
  // assert T as a subtype of Base
  hello<T extends Base>() { ... }
}

new Test().hello<Child>();

However, how can we assert a generic parameter to be a 'supertype' of another type? For instance:

class Test2 {
  // HERE, how do we ensure T is a superclass of Child
  hello<T ??? Child>() { ... }
}

new Test2().hello<Base>();

Scenario

// class Actions<T = unknown> {
// edited:
class Actions<T = never> {
  execs: (() => T)[]

  append(exec: () => T) {
    this.execs.push(exec)
    return this;
  }

  // HERE, how do we guarantee NewT is a superclass of T?
  setT<NewT ??? T>() {
    return this as Actions<NewT>;
  }
}

// in order for the following to function
new Actions()
  .setT<Child>()
  .append(() => new Child())
  // up until this point, all executions should produce instances of Child
  // after this point, all executions should generate instances of Base
  .setT<Base>()
  .append(() => new Base())
  .execs.map(e => e()) // => Base[]

If we attempt to utilize extends as follows:

setT<NewT extends T>() {
  return this as Actions<NewT>;
}

An error occurs:

Conversion of type 'this' to type 'Actions<NewT>' may be a mistake because neither type sufficiently overlaps with the other. If this was intentional, convert the expression to 'unknown' first.
  Type 'Actions<T>' is not comparable to type 'Actions<NewT>'.
    Type 'T' is not comparable to type 'NewT'.
      'NewT' could be instantiated with an arbitrary type which could be unrelated to 'T'.ts(2352)

While using unknown can transform the return type, it limits expressing the desired type constraint within the function signature for setT.

Answer №1

In TypeScript, currently there is no direct method to specify a lower bound when defining a generic constraint. The language only supports upper bound constraints like T extends U, which ensures that T must be a subtype of U. There are no equivalent constraints like T super U to enforce that T must be a supertype of U. However, there is an open feature request for this at microsoft/TypeScript#14520, so if you want this functionality implemented, consider showing your support by giving it a thumbs up 👍.

An alternative workaround involves using a conditional type in the constraint, such as

T extends (U extends T ? unknown : never)
. This approach may look strange, but it helps simulate the desired T super U relationship by checking if U extends T and returning either unknown or never accordingly. Although not perfect, it serves as a temporary solution until proper language support is introduced.

For examples involving classes like Base, Child, and Grandchild, where specifying a supertype rather than a subtype is allowed:

class Base { a = 1 }
class Child extends Base { b = 2 }
class Grandchild extends Child { c = 3 }
class Test2 {
  hello<T extends Child extends T ? unknown : never>() { }
}

new Test2().hello<Base>(); // acceptable
new Test2().hello<Grandchild>(); // error

A similar scenario arises with the Actions class:

class Actions<T = never> {
  execs: (() => T)[] = []

  append(exec: () => T) {
    this.execs.push(exec)
    return this;
  }

  setT<NewT extends ([T] extends [NewT] ? unknown : never)>() {
    return this as any as Actions<NewT>;
  }
}

This example demonstrates how utilizing conditional types ensures compatibility between different type parameters while avoiding distributive conditional type behavior. Further testing on instances of Actions confirms successful execution based on these adjustments.

While current workarounds exist, the hope remains that TypeScript will eventually incorporate true lower bound constraints, eliminating the need for these makeshift solutions.

Link to Playground for interactive code

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