Typescript's puzzling selection of the incorrect overload

I have a method structured as shown below:

class Bar {
    public executeInWorker(cb: () => void): void;
    public executeInWorker(cb: () => Promise<void>): void | Promise<void>;
    public executeInWorker(cb: () => void | Promise<void>): void | Promise<void> {
        if (cluster.isPrimary ?? cluster.isMaster) {
            return;
        }

        return cb();
    }
}

My goal is to be able to pass in either a synchronous or asynchronous function and have the overloaded method return the correct type (i.e. void for a sync function and Promise<void> for an async function).

This implementation works correctly with a sync callback:

// result will be of type void
const result = new Bar().executeInWorker(() => {})

However, it encounters issues when used with an async callback:

// result is expected to be of type Promise<void>, but becomes void
const result = new Bar().executeInWorker(async () => {})

How can I resolve this problem?

Answer №1

There seems to be a peculiar behavior where a function that returns a promise of void can be converted to a function that returns void (possibly because the return value of a function returning void should never be utilized, allowing a function A that returns a non-void type with a compatible parameter signature to be considered compatible with function B even if B returns void). However, the reverse is not true:

const okay: () => void = async () => {};
const notOkay: () => Promise<void> = () => {};

The section on function overloads in the TypeScript handbook explains:

To determine the correct type check, the compiler follows a process similar to underlying JavaScript. It examines the overload list and, starting with the first overload, tries calling the function with the provided parameters. If it finds a match, this overload is selected as the correct one. Therefore, it's recommended to order overloads from most specific to least specific.

As noted earlier, your overload that accepts a synchronous callback and returns void can handle either a sync or async callback. The overload that accepts an async callback can only take an async callback, not a sync one, making it the "more specific" choice.

To resolve the issue, I believe you just need to rearrange your overloads like this:

class Foo {
    public runInWorker(cb: () => Promise<void>): void | Promise<void>;
    public runInWorker(cb: () => void): void;
    public runInWorker(cb: () => void | Promise<void>): void | Promise<void> {
        return cb();
        // ...

Answer №2

Consider using generics over other options

class Bar {
  public executeInWorker<T>(func: () => T): T {
    return func();
  }
}

Answer №3

Let's address the issue starting with this line:

    public runInWorker(cb: () => Promise<void>): void | Promise<void>;

If a function returns a promise, then the return value should also be a promise. Therefore, it should be modified to:

    public runInWorker(cb: () => Promise<void>): Promise<void>;

However, there appears to be inconsistencies in mixing promises and callbacks in your code that may indicate a code smell.

It is recommended to stick with either callbacks or promises exclusively, not a combination of both. Your functions should either accept a callback as input and return nothing, or take no callback and return a promise. Mixing callbacks that return promises can lead to confusion.

To resolve this, you could approach it like this:

public run(cb: (err: Error, data: Data) => void): void;
public run(): Promise<Data>;
public run(cb?: (err: Error, data: Data) => void): void | Promise<Data> {
  // This version of the function is primarily designed to work with callbacks,
  // so we wrap it in a promise here for consistency.
  if (!cb) {
    return new Promise((resolve, reject) => {
        this.run((err, data) => err ? reject(err) : resolve(data))
    })
  }

  // Include the remaining functionality that works with a callback here
}

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