Variability in determining union types for matched conditional results

In my experience, I have noticed a discrepancy in TypeScript's type inference when dealing with conditional return statements in functions. I have two identical functions, register and register2, outlined below:

const register = (step: 1 | 2) => {
    if (step === 1) {
        return {
            otp: "",
        };
    }
    return {
        userId: "",
    };
};

const register2 = (step: 1 | 2) => {
    if (step === 1) {
        const res = {
            otp: "",
        };
        return res;
    }
    const res = {
        userId: "",
    };
    return res;
};

Both functions yield objects with the same format based on the value of the step parameter. However, TypeScript interprets these two functions as having different return types.

register generates a union type:

{ otp: string; userId?: undefined; } | { userId: string; otp?: undefined; }

register2 leads to a union type:

{ otp: string; } | { userId: string; }

Scenario

const user = register(1);
if (user.otp) {
    // **
} else {
    // **
}

This scenario works flawlessly

const user2 = register2(1);
if (user2.otp) {
    // **
} else {
    // **
}

In this case, accessing user2.otp results in an error: Property 'otp' does not exist on type '{ otp: string; } | { userId: string; }'

Of course, one way to resolve this issue is by using "otp" in user2, but this solution lacks type safety compared to the first case because "otp" could be renamed or may never appear in the response

My goal is to Ensure that register2 returns the same type as the output of register without explicitly defining it

Answer №1

If you're considering the use of Function Overloads, it could be a way to enforce the return type when you know there are only 2 possible parameter values.

While this approach may not completely resolve the inference issue, it addresses the fact that even with a const variable, additional properties can still be added to an object that the static analyzer fails to detect.

Take a look at the TypeScript playground

function register(step: 1): { otp: string }
function register(step: 2): { userId: string }
function register(step: 1 | 2) {
  if (step === 1) {
    return {
      otp: "",
    };
  }
  return {
    userId: "",
  };
};

const user = register(1);
//    ^? const user: { otp: string }
const user2 = register2(1);
// const user2: { otp: string }
const user3 = register2(2);
// const user2: { userId: string }


function register2(step: 1): { otp: string }
function register2(step: 2): { userId: string }
function register2(step: 1 | 2) {
  if (step === 1) {
    const res = {
      otp: "",
    };
    return res;
  }
  const res = {
    userId: "",
  };
  return res;
};

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